Archive for the ‘Car Design’ category

The Car Designing Process of Toyota

July 25th, 2011

Car designing is an important process in the formation of a car or any other vehicle. The process involves a number of stages starting from the design concept to the final production. All that is required to make the design successful is to infuse innovative ideas and nugget of inspiration with the science of car making.

Concept Making

The car design process starts with the concept making process that takes into consideration the essentials like customer choice, target market, and the development plan. The designer does all the research on the market and the customer expectations and then in response to the acquired results, he or she sketches or frames a defined pattern, structure, or design of a car. Then the sketch is drawn on paper and shared with other members to discuss its potential for future development.

Idea Development

The next step is the idea development process that includes the sketch in its actual form. This states that the defined sketch is given a new form using pencils, pastels, markers, and other sketching tools. These days the sketches are even drawn on computer with visual images and features. In the virtual space, the design concept is given a new form while the idea and expression gets beautifully transformed onto lines and surfaces.

Color Development

The step of idea development is followed by the color development in both the exterior and the interior. In the process different colors are tried and tested on the concept. After a good amount of research and total color coordination, some colors are selected in accordance to the fashion trends and the customer choice. The interior colors are also selected in accordance to the latest fashion in the industry. Then the instrument panel, steering wheel, seat fabric, carpet, and other features are given their colors to seamlessly blend with the exterior appeal. » Read more: The Car Designing Process of Toyota

Car Design Sketching – Three Beginner Mistakes – How to Avoid Them

June 26th, 2011
  1. Perspective; the ability to understand and draw in perspective is vital in car design. Many amateurs start off drawing three-dimensional objects without perspective. This can sometimes work for product design but is not acceptable on cars. Cars are large objects which are viewed close-up, which means perspective is very important. In fact it is better to exaggerate perspective than have none at all. To get a feel for it, experiment with wide-angle viewpoints and distorted perspective. Then move back to something more normal and easy to digest. Be aware that of your two vanishing points, at least one will usually be a long way from the car. If you are finding perspective lines difficult to imagine, try covering your desk with paper and use a point that is way off the page that you can draw lines to.
  2. Eventually you will be able to guess where your lines should go. Trace real cars as a reference. There is no substitute for practicing and studying how real cars behave with perspective. Symmetry; make sure your car has a definite centre and that the design is balanced equally either side of it. The combination of this and perspective takes some practice so be patient. You must respect the form and plan-shape of the car and understand when features will not be visible. Cars are not boxes and can’t be constructed as easily or as logically. Flip the page over and check if the design still looks ok. If you are refining a series of under-lays, try flipping the image over each time you begin a new one. This will help you see errors and allow you to correct them before it is too late. If you want to clearly show both headlamps make sure you choose a viewpoint that includes them both from the start. One of the more common mistakes by beginners is to try and show too much of the far headlamp. This creates the impression that the car is distorted and is something to be avoided. It really helps to roughly sketch your design in different views so that you can understand the form you want before progressing to more detailed renderings.
  3. Wheels; get your wheels right and you’re half-way to producing a pleasing sketch. An otherwise perfect rendering will be ruined with incorrect looking wheel ellipses. It’s a difficult thing to get the hang of in the beginning for some people. If this includes you make sure you tackle the problem early on! Using ellipse templates alone will not produce nice wheels; they must be positioned correctly and you can practice this freehand. » Read more: Car Design Sketching – Three Beginner Mistakes – How to Avoid Them